Category: 3D

  • Rusalka 3D Animation

    Rusalka 3D Animation

    A note

    This looping Blender 3d animation depicts a stylized version of Rusalka, a water nymph.

    Process

    The first step in creating this animation, was sketching out ideas for my character model in a turnaround.

    Then I modelled out the character, rigging the limbs, and parenting the hair to move with the head.

    Next, I hand-painting custom textures onto the face to reduce sculpting and rendering time.

    I then styled the environment, and fine-tuned the material shader nodes.

    The viewport render of the model without water.

    P.S.

    Lessons and outcomes

    • This project was challenging, as it was one of my first times rigging and animating a render in blender. In the end, learning Rigify, and the built in key framing system felt really rewarding.
    • There is still room for improvement, but this experience makes me excited to pursue more 3d projects in the future.